Ultimate Furry Crossover - An Adult Choose Your Own Adventure Entry 3

Story by Gideon Kalve Jarvis on SoFurry

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#4 of CYOA-UFC

The third official entry in the Ultimate Furry Crossover Choose Your Own Adventure series is now live. Our harrowing escape! The not-so-soft landing on a strange and frightening new world! Our fearful first explorations! What perils await our crew on...Warworld?!


Ultimate Furry Crossover: An Adult Choose Your Own Adventure

Entry 3

By Gideon Kalve Jarvis

Vote Tallies

Fight - 3

X Run - 27

To where?

A (Ponies) - 1

B (Jungle) - 8

C (Water) - 0

D (Toontown) - 1

E (Dark City) - 5

X F (Warworld) - 9

G (Mobius) - 0

H (Great Forest) - 3

Ivalice (Final Fantasy World) - 1

Villain Scene Yes / X No - 7 / 18

Additional Requests/Votes

Characters:

Kaa - 1

Lt. M'Ress - 1

Villains Scene - 0

Author Notes

Run to Warworld, and no peeking at the villains yet. Check! The vote was really obvious about running and not wanting to see a villain scene yet, but where to go was really close right up until the last few votes. Don't let anyone tell you your vote doesn't matter, because it most certainly does.

Ah well. Here I was looking forward to crash-landing in Ponyville. C'est la vie.

Also note the "Additional Requests/Votes" area. I've started fresh, to make things simpler for me, so if you've made a request before, for a character or a sort of scene, and it's not there, please feel free to re-request it the next time you post a vote, and I'll include the request in the next entry.

Anyone can vote - once - on anything in the Additionals section. If a request gets enough votes (usually eight to ten) from readers within a timeframe I select (usually two or three months), then it becomes something that will happen at some point. If a request fails to get sufficient votes within that timeframe, then it gets taken down to clear room, but can be re-requested and put freshly back into play as many times as someone has the interest to make the request. In this way, you, the readers, can influence events in the story even more directly than through the votes and options I think up.

The "Villains Scene" is one such vote, except I'm the one who put it there. Starting with a reset of 0 votes, this vote option will remain in the Additionals section until it receives a total of 10 votes. Once that happens, then the scene will happen, and 1d4 princesses, with various attendants, will be sent to their (erotic) doom. In exchange, we will get insights into the villains, their identities, their motivations, and their plots and plans. If 10 votes never tally up over the course of the story, then so be it. If the tally should ever reach 10, then I will do a villains scene, the vote tally will reset, and will be left, waiting, for anyone who wishes to add their vote to the next tally.

UFC Entry 3

"Evasive maneuvers, Chocolat!" Red called out from the captain's chair, his sharp teeth gritting down tightly around the bone in his mouth. "We've still got some distance on 'em!"

"You want us to calculate a jump to warp space?" asked one of the asari, turning to look at Red with some alarm, a look soon shared by all the other asari as they turned to look at the ruddy-furred caninu. Sometimes the way they could get glimpses into his mind was freakish.

"As fast as you can," Red answered with a nod, before tilting his head slightly upward with a prideful expression, making the goggles on his head similarly tilt backward slightly. "We need to get out of here, now! Maybe if it was just me and the crew, I'd try to stand and keep the ship, but we've got women on board - princesses, no less - and there's no way I'm going to risk their lives."

"But we'll surely be risking all of our lives if we make so hasty a jump," explained the first asari (Red thought her name was Reva) patiently, as though she had all the time in the world, rather than having a host of kilrathi dralthi swarming down on them. "Without all the proper calculations, we could only ensure that we didn't end up inside a star or planet or other celestial body. Our destination beyond such basics," she shrugged, raising her hands helplessly, "is completely beyond our ability to predict."

Red had to bite back thoughts about "ending up inside celestial bodies" which would have ended in nosebleeds and either Elh or Chocolat smacking him later. No, focus! The caninu's eyes flicked to the front viewscreen, and he scowled at the oncoming fighters, the bone in his mouth turning tight circles.

"Make the calculations anyway," he finally ordered, feeling the heavy weight that comes from being the captain of a starship land squarely on his shoulders at that moment. "Chocolat, try to outmaneuver them. If we can get to open space, maybe we can still shoot forward past them before they throw up an interdiction field. But if not," and his face went grim, "then we risk a jump."

"Yes sir!" chirped Chocolat, the perky pink Pomeranian pup as cheerful as ever, her short, fluffy waggling happily, seemingly unaware of the dire peril into which they were heading.

"This is your captain Red Savarin speaking," said Red with a confident grin of his own as he tapped the intercom to the rest of the ship. "We are about to enter a combat situation. Please ensure that you are properly secured. But don't worry - we'll get through this mess soon enough." As he lifted his finger off the button, his grin faded to a look of concern. "If we get through this mess at all," he growled softly to himself.

"Hello lovely persons," suddenly came another voice, crackling over the intercom Red had just finished using. "I am very glad to be greeting you. My name, is Don Karnage, terror of the spacelanes, feared pirate across the universe, unforgettable in bed, and very snappy dresser besides. You are now in my power, and have no chance of escaping. I strongly suggest that you will be surrendering now, yes no?"

"Get stuffed!" snarled Red defiantly. "We're not surrendering to anybody who rides around in a big steel turkey!"

"Turkey!" roared Don Karnage in fury. "Turkey, is it? No, not a turkey - a goose. Yours, and it's about to be cooked!" Then there was a long beat. "...and then maybe stuffed, if you look as cute as you sound."

"Whoa!" squealed Chocolat as the ship shuddered from the impact of minor small fire. "Hang on everyone!"

Never had Red been so glad that the clunky old ship he'd been assigned had seatbelts!

"YAAAAAH!" he cried out as the pit of his stomach was suddenly hit with the rollercoaster sensation of falling as Chocolat plunged the ship downward, the motion reacting with the artificial gravity of the ship to produce such feelings. "I wish I was in the Dahak!"

"Don't be such a puppy!" laughed Chocolat as she tilted the ship on its side, deftly avoiding two darting saucer-shaped dralthi. "This is nothing compared to dodging world-destroying titan-robots!"

This, Red had to concede, was true, and such a comparison calmed him somewhat. Even if he was still looking out at the universe tilted on its side. At least, that's how it felt, before the artificial gravity kicked in and compensated, sending Red's stomach plopping back into its proper place.

"Hope none of the passengers get airsick," chuckled the young caninu captain. "How's it look, Chocolat?"

"Almost through, Red," called back his Pom pilot. "Just a little...ah!"

The entire ship suddenly gave a sharp lurch, and once again Red was grateful for the seatbelts.

"There's an interdiction field up, Red," Chocolat called over her shoulder, not really sparing the time for a full look at her adoptive older brother. "Whoever's on that big ship out there...the Iron Vulture, Mister Aran called it, well, they know what they're doing. We can't escape in the direction of Limbo. At least not directly."

"Then we'll go indirectly," said Red, gritting his teeth more tightly around the bone in his mouth as the tremors of light fire - perfect for disabling a ship without destroying it - continued to pepper his craft. "Shianne, Aadhira, Sasfin, Riva," he called out to the four asari manning the bridge controls, including the jump drive, making sure to look at each of them (their faces, that is - he made especially sure not to let his eyes drift anywhere else in a crisis like this) as he said their names. "Are you ready with minimum jump calculations?"

"Yes, captain," answered Riva again. "But you do realize..."

"I know the risks," Red answered, cutting her off impatiently. "Make the jump anyway!"

"Yes sir!"

"Aw man," whimpered Red softly, his hands squeezing tightly into the arms of his chair. "I hate jumping."

*

WHOOMP!

At least, that is the sound that would have been made when Red Savarin's ship punched back into , if there were any sound in space. Since there wasn't any air in space, there wasn't really any sound.

All the same, Red did hear the sound of his ship popping back into proper reality, mostly because of the tiny implant that had been installed in his ear. The implant was a common enough addition to most spacefarers, providing the illusion of sound in space, which was very useful for giving creatures used to air-based environments the sound-based context they often found essential for handling life in the void. That, and the sound element made it harder for fighters and other craft (or spacefaring creatures) to sneak up on your own craft, since the implant would pick them up even if you couldn't see them coming.

"Okay," said Red after a few long, deep breaths. "Okay, I'm together. That wasn't so bad."

Of course, Red had a hard time being heard over two of the asari - Shiane and Riva, actually, now that he was getting used to telling them apart - making use of the handy barf tubes over to the side of their stations. Similar barf tubes were surely being used all over the vessel, as sudden jumps were known for being extremely unsettling to the stomach of most creatures born for life in an atmosphere with gravity.

[Bridge crew affected by motion sickness determined by random dice roll]

"How're you doing, Chocolat?" Red asked, though he already knew the answer.

"Just fine, Red," was, of course, the immediate response - nothing really ever seemed to really ruin Chocolat's mood for long. "But I'd really like to know where we are." She pointed toward the front viewscreen, where a craggy, brutal-looking terrain was swiftly approaching. "Especially since it looks as though we're about to crash into it."

"Brace yourselves!" Red called out, the rush of adrenaline seeming to immediately galvanize the bridge crew, even the two previously sick asari. "Chocolat, bring us in as best as you can."

"You got it, Red," called out Chocolat, standing up in her seat, relying on the harness she wore to keep her from flying out in case of sudden impacts. She'd usually piloted the Asmodeus, their old airship, while standing up, and always when they were in a crisis situation, so the new stance helped Chocolat to get into the crisis mindset she'd need in order to stay focused. "I think I can bring us down all right. The only thing I don't know is...where."

Choices

Where indeed. We've got a few choices, though our hapless protagonists won't know it.

A) The water. We can always land in the ocean, and try our luck from there. It'll be a softer landing, that's for sure. The only problem is getting somewhere dry afterward. Hmm, but there looks like there might be a nice, sandy beach nearby, surrounded by a massive barrier reef to keep it safe. Perfect!

B) Underground. The ship's sensors pick up a large cavern, where the ship can crash in relative safety. The ship itself will get ripped up in the process, but all the intervening rock should slow us down as it breaks, so at least the passengers will be safe.

C) The ice. It'll be cold, that's for sure, but all that snow and ice will make for a good landing spot for our ship. We'll land in tundra and frozen mountains, but at least we'll be closer to space. That's where we want to go anyway, after all.

D) The canopy. There's a big jungle on part of this planet, and the tops of those trees look big enough and sturdy enough, we could probably make a decent landing somewhere among them.

E) Plains. More of a veldt, really. We could just land out in the open. There's nothing out there for as far as the eye can see, except tall grass, and the occasional tree or waterhole. Which means nothing for us to hit while landing.

F) The city. What's this? Hey, there's a city down there! It looks modern, too, with skyscrapers and everything. We could land there, and see if maybe there's somebody who could help us. The only danger is not landing on something (or somebody) important.

G) Ruins. Yeah, there's no way that anybody could be living in this place. Those old ruins look like they've been abandoned for centuries, at least. The region, though, covers...wow, that's a lot of space. Is it all abandoned ruins? There's plenty of room for a landing, though.

H) Volcano. Yipe! Hot, hot, hot! Who's bright idea was it to land here, anyway? Still, there's almost guaranteed to not be anybody around, so no worries about landing on anything important. We'll just have to be a little more careful when disembarking. Wait, are those...houses out there? Do people actually live here, in what might as well be Hell?

I) Desert. Well, at least it's not as hot as the volcano. I'm getting sand in "places" just thinking about it, though. We couldn't ask for a better place to land, that's for sure, but getting out of the desert is going to be even harder than getting out of the ocean. Still, there might be something there - hey, I think I see some buildings out there. Maybe it's a bazaar!

J) Swamp. Ick! Mud! If some little green guy comes out and offers to teach us about how to lift rocks with our mind, I'm outta here. Still, it's a soft landing, and there are worse places to try and make a living while we figure out how to get off this planet and back on course to the diplomatic meeting.