Vargothen's Origins

Story by VinchenzoTheJackal on SoFurry

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An old history to a old character I made for Dungeons and Dragons when I chose not to play in groups and preferred things small scale and often solo.

I'm interested in how well he would do in the current day and age in D&D in which Faerun's most recent mass event altered things in an extreme...


Vargothen was born not long after the Time of Troubles, a catastrophic event in which countless gods died, and others waged mortal wars on Toril after being exiled to the mortal realm by the Eternal One, a Supreme Entity named Ao.

Vargothen was a child of two parents whom were humans that had middle-class standing in society, but were neither wealthy or important. Vargothen's parents had viewed Vargothen as rebellious and had long sought him to serve in either of his bloodlines lineages, of that of a soldier in the militia like his father's family, or of that of an artisan like many of his mother's family. Vargothen disdained both.

Vargothen eventually ran away from home as he became of age, seeking out to live as he always wanted. Vargothen had a strong obsession with the natural world, fascinated by the forests and valleys within the Western Heartlands, as well as the animals and plants amongst them. Vargothen also had an unnatural obsession with magic, to such an extent he viewed it equally as important as the wilds he lived in.

Vargothen found that he lived in the wilderness quite well as a young hermit, but to his amazement, and joy, he was never alone, as the animals of the forest were easy to befriend, and before long he had befriended many wolves, foxes, hawks, and owls. Vargothen soon viewed himself much a like a Druid, or a Ranger, a guardian of the wilds and creatures he lived with.

He pledged his life and existence to three deities of nature, Silvanus, Mielikki, and Lurue, and the Heavenly Realm of Elysium.

However, Vargothen's obsessions took violent turns, the likes of which he embraced, killing off those who would hunt creatures of the wild for entertainment and sport, slaughtering those who would burn down trees and severe their trunks in large amounts. For this he was vilified by townsfolk as a bloodthirsty savage who stalked the forest, killing all those he came across with his wolf horde.

In time Vargothen began to love wolves so much he sought become as they were, and actively sought out a means to become a Lycanthrope. To his dismay such beings were few, being so heavily hunted they were almost non-existent, but years of search led to fruition, as while still middle-aged, he managed to come upon such a being and befriend him, becoming an 'afflicted' as he. However Vargothen soon learned Werewolves were often much different than he thought, having learned much from his new friend, a servant of Malar. Oddly, the two remained friends even after learning of serving different deities, and they drew much strength from their friendship.

Sadly, Vargothen would return in the future to the forests by Daggerford to learn that his friend had been brutally murdered by Paladins of Torm. This led Vargothen to travel between the forests by Baldur's Gate and Daggerford quite often, in which he would hunt all those that would falsely claim to serve the cause of good while murdering innocents in the process. This led to Vargothen's bloodshed to go beyond in a new scale.

Vargothen earned many friends amongst two of several different druidic sects that existed at Faerun, The High Druids and The Shadow Druids. These two sects were in eternal war with each-other in which Vargothen failed to understand, and found it impossible to intervene to save the lives of either sects. All the while this happened the Western Heartlands changed and changed over time. Soon, Vargothen learned of other organizations that preyed upon druids, the Harpers, and the Zhentarum, both of which viewed Druids as a threat to their goals of supreme influence over Toril. This led Vargothen to view both organizations with much hatred, in spite of Harpers supposedly being good, and the Zhentarum, who were justly hated for their evils. Vargothen eventually earned more than friends, but signifcant trust and a pledge of aid and alliance by both druids sects with him. Vargothen would make use of this to ensure the two druids sects would never fight around him whenever he could.

Time passed, and it had been almost 100 years, over 60 of which Vargothen had been a werewolf, in which he slew over thousands of people who threatened the forest, as well as over a dozen paladins, a dozen Harpers, and a dozen Zhents. Vargothen lived long, and did much, and felt weary, and for once, in decades sought to see his reflection. In his human form, it was as if he was still in his 30's, he had not aged, and oddly, he appeared quite young, and somewhat feral looking... with this, Vargothen came to the insight that he had become less, or perhaps more, than human. He was aging extremely slowly, and growing in power steadily. His great willpower prevented his Lycanthropy from overcoming his mind and soul. And he was as devoted to nature, his gods, and Elysium, as strong as ever.

Vargothen soon desired to expand beyond the small portion of the Western Heartlands, learning what he could of the rest of the Sword Coast. From both beasts, druids, and fey, it was nothing good... this drove Vargothen in the way of traveling up and down the coast to slay those that were thoroughly evil, and/or threatened nature, the wildlands, and all life within. This at time brought Vargothen to befriend other beings, Gnolls and Lizardfolk, but put him at conflict with many towns and cities. In time, he brought great anger from Baldur's Gate, Daggerford, Neverwinter, and Amn. These places had nobility, mercenaries, entrepreneurs, and paladins, all hungry for the bounty from conquering nature, and the mercenaries and paladins, all shedding the blood of what they considered nothing more than monsters... beastfolk.

With over 200 years passing of life, and with almost 100 of those years traveling the Sword Coast, Vargothen thought he would be safe from harm, and that the beastfolk villages would never need to fear so long as he would return to them within a year. He thought the wildlands would prosper and that they would remain pure. He was wrong. Even though Vargothen had acquire many a magical trinket, as well as magical weapons, armor, and companions, Vargothen was defeated by a band of extremist Paladins... however, it was a defeat that Vargothen willing accepted... rather than entering a rage, and killing all off, and dieing from wounds, Vargothen submitted to them after killing only several of them, allowing the few survivors to take him prisoner. They kept him held captive in a Dungeon south of Neverwinter... and there he remained for decades, given barely enough, but enough, food and drink to survive... his only companion, a fairy dragon familiar... and he waited, decades... for freedom and justice. This occurred in a way most unsuspecting... a great cataclysm occurred above the dungeon in the world, gods were slain, demons, devils and other planar beings roamed Faerun, and countless parts of the surface of Faerun were changed forever. Vargothen managed to discover that only a scant few paladins and clerics of the fortress cathedral survived, and they were sealing away all holy relics and killing off all prisoners... "I am sorry, but to keep you from escaping and harming innocents again, I must slay you." Vargothen attempted to reason with the paladin initiate, and did so successfully, "I had never sought to kill the innocent, nor have I ever done so. As a servant of Elysium, I am only to kill all evil that would despoil the wilds and slaughter the innocent creatures that inhabitat lands beyond civilization. I have never had a choice with my enemies for they have never before openly sought mercy. They never sought to be spared for their sins. I ask of you, do you wish to attempt to kill me, in spite of having no knowledge and proof of these evils I have been accused of and imprisoned here? Did I not come willingly because I sought justice for the evils done against me? Have I any reason to fight you other than to defend myself and my companion?!" The Paladin initiate retought his words and actions, looking in the cell... "Alright, you certainly have made a good point, if you were evil, you would have fought only to kill everyone, and could just kill me and escape. Let alone, you chose to be brought here for justice, consider yourself freed and any said crimes on your name removed. But you need know, the world is not what it once was... you have likely heard of what happened a few years ago... leave and tread carefully, and do not cross us." With that, Vargothen left his cell... with nothing but a ragged robe and his companion.