OR:CyberTroopers

Story by RaiRaijinn on SoFurry

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#5 of RH's Lifeform Repository

I'd figure it was time to give Cybertroopers a better information sheet


Name : CyberTroopers

Origin : Clones of Barette Arsenault

Average Height : 7'3 with minor variations

Average Lifespan 80-120 due to implants

Intelligence Level : Above Average, adaptive

Civilization Level : Jump Age; Particle age

Civilization Age : N/A

Population : 1000 are kept aboard the Rosy Joker at all times, 1,000,000 are on standby at all times.

Culture : If you heard the phrase "Ko tatou tetahi o maha, me te tokomaha o te tetahi" which roughly translates to "We are many of one and one of many" then you probably have heard of The Rosy Joker's CyberTrooper Army. These highly trained Marines have conquered countless Worlds, even defeating the Iotanid Empire's vast Armies before they even knew what hit them, minimizing casualties on both sides. Pray for whatever force opposes them not suffer the humiliation that will likely befall upon.

CyberTroopers begin their military training the moment they come from the cloning vats, starting the process with a lengthy timed obstacle course. The second phase takes place at a firing range where they familiarize themselves with every weapon they will ever use and only pass onto the next stage when they demonstrate proficiency. The third phase is their general education where they learn Literature, History, Science, Arithmetic, Anthropology, and their necessary languages. The fourth stage is where they gain the skills to operate vehicles and aircraft, like the Mk I FATA Rover and the AAWPI Transport.

When off duty from military service, Cybertroopers spend much of their time at play or furthering their general education at their designated facilities and starbases. It is common to see them here playing sports such as soccer, lacrosse, football, or engaging in some more extreme activities. After their games, they expand their minds through educational courses administered by one of the Grand Legion's AI or access the various simulations available to them.

Cybertroopers are highly loyal to their Prime, the individual to whom they are cloned from, and their creator who is their supreme commander. Their loyalty goes to the extent of agreeing to some of their creator's more twisted experiments, undergoing prototypical procedures even with knowledge of the potential consequences. It should be noted of another motto within their ranks "Tatou taviniraa e kore e haere, kahore utu" meaning "Our service does not go without reward".

This is fortunately true since their creator has calculated their peak combat efficiency is approximately within a decade to 15 years of their birth. Cybertroopers are often discharged after this period of time or given the opportunity to re-enlist as Training Officers. While some continue their meritorious service, some flock to the stars to live out their sci-fi novel inspired fantasies of interstellar traders, bounty hunters, captains, explorers, and live amongst alien races.

Factions : while they are a Million cybertroopers divided into various battalions, regiments, etc. There are some who are very notable for the various services and training. These are those men...

The Rose Marine Regiment , namely CT-1 through CT-1000, who are stationed aboard their creator's Starship, The Rosy Joker, at all times. They are Rociel and Brett's personal guard who outfitted with the latest and greatest equipment before the rest of their brethren stationed elsewhere receive it. What makes them stand out from their brothers is their signature armor, the RAIDER Suit, designed with speed and versatility in mind. This powered armor with Nano-gel suit foundation is capable of enabling its wearer to survive in variety of environments, equipped with an electromagnetic shielding unit, a mirage module, and reinforced nano-polymer plating.

They receive significantly more training than their counterparts do, namely for the vast Arsenal of experimental weapons and technology allowed to utilize. The RMR's training prepares them for every scenario imaginable from their brothers rebelling to space-borne raids. What makes them even deadlier is the fact their creator and the Prime don't shy away from battle, leading them into the thick of it.

Rociel's Company , the most devoted of any soldiers, CT-1 through 100 comprise this elite unit and you won't find the utmost degree of Loyalty anywhere else. These hardened men are conditioned through specialized training involving various forms of torture, even their Prime participating in these exercises. The unrivaled sadism they experience at the hands of their creator would break most men, but they persevered with scars to prove it. The reward this Company receives is unlike any other their brothers may receive, the affections of the Prime and their Creator.

They are sworn to secrecy, privy to the most intimate of information and would rather expire than to reveal it. These troopers are often invited to the Captain's Quarters for Dinners, Parties, and all sorts of celebrations. They also have some privileges that would better off left unmentioned...

The Sandmen , the designation for the various CyberTroopers who are specialized for assassination, long range weaponry, abduction, and covert operations. Normally operating in fireteams of 4 or 5, their purpose is to provide support and recon to trooper squadrons, incapacitating key targets in advance. They are also kidnap individuals when instructed to by the supreme commander, bringing them to a designated drop site. When not used in a campaign, they are often utilized for political subterfuge and the recovery of priority items, including cybertroopers that may have gotten lost or went rogue.

The Sim-Soldiers , affectionately called the Washouts who weren't capable of passing the entirety of their initial training. They are intentionally stranded in designated sites to yield data for potential use on the battlefield as well as fielding potentially dangerous equipment. Any Officer who signs up for the two teams getting sent there is either nuts or has a lot faith in their ability to teach. While this may seem like a virtual death sentence for their careers, the troopers have a lot of fun shooting at each other and stealing one another's Data Matrices, though once they begin to show competence in their simulations, they are reincorporated into the regular ranks.

Technology : Cybertroopers have access to a vast arsenal of technology and implements that can turn them into walking tank. Thanks to their creator's industrious nature, she has designed everything they will ever require. From Advanced Power Armor to cybernetic implants, you will find yourself a rich man if you manage to acquire a piece of their equipment.

Cybertroopers when they are in the later stages of development in the Vats receive an injection of Nanitic Constructors to receive their standard set of implants including their wireless neural link and Deoxynucleic Acid Storage device. These modifications allow them to link up with their nearest officer or command center to receive orders and evade the Ill fate of an untimely death. Fortunately due to those neural enhancements, their minds are converted into AI form before the moment of death. Once in their Grand Legion AI form, they can be transformed into liquid DNA then injected into an unborn Cybertrooper's DNASD and have their consciousness transferred, thus being reborn.

Power Armor, while not often seen, Cybertroopers have access to several types of advanced armoring if the situation calls for such as hazardous environments or special operations. It is normally reserved for those who have the necessary training to operate in it effectively since the CT battle doctrine is to "Hit'em Hard and Fast" which wearing a heavy armor slows you down. Fortunately their standard Combat Jumpsuit is often the better choice for battle.

Not many outside of their creator's laboratories know this but the armor plates in CT's jumpsuit and helmet is actually made out of diamonds! Well, technically diamonds that are deconstructed using Apacian Chemical deconstruction technology then reconstructed into a mold with a tinge of Black dye. These Nano-polymer plates can withstand most projectiles, even tolerating blasts from a CT's Ionized Particle Rifle, though Laser weaponry has good chance of either cutting through or richocheting off it completely.

The Vehicles, or the two primary vehicles, you will see a CyberTrooper operating is the Mk I Fast Attack Transport Assault Rover and the Airborne Assualt Weapons Platform & Infantry Transport. The "Fater" Rover is essentialy electric-powered engine military jeep/truck hybrid that can be mounted with a turret on the back or carry four additional troopers, eight if they sit one another's lap. If you need to get from base to the battlefield quick, this All Terrain Vehicle can go from 0 to 100 mph in a matter of seconds, equipped with a polycarbon armoring and superstrength suspension that can withstand a 200 meter drop. Not to mention there is a Gyroscope in all four wheels to keep it from flipping over unlike its earlier prototypes, a deployable parachute for rapid delivery or in case someone accidentally drives out the hangar bay door, and a set of tow winches on both ends of the vehicle.

If a Cybertrooper squadron needs something whether it be rations to reinforcements, you can bet the AAWPIT will deliver it, though most call it the "Carrier". They are actually several versions varying in size but basically the same when it comes down to the blueprints. The Carrier is VTOL aerocraft with four high speed turbine wings, a cargo-bay capable of transporting various resources from their Base or command ship, and a set of maglocks on its underbelly to pick up containers as well as additional vehicles. One unique feature equipped in all versions of this carrier is a Mirage module that renders this vehicle invisible to the naked eye and most sensors, allowing covert operations behind enemy lines.

Another keystone to the Infrastructure of this army is the Mobile Operations & Structure Deployment Platform, or simply referred as the "Barge". A particularly large vehicle with several versions of it, primarily serving all the same function to this army. Each Barge is equipped with armada of Nano-Architects, once the vehicle is deployed, that will gather raw materials to establish base with appropriate facilities.l, On-board in the Command center is an Engineer and an AI overseeing the construction. Unfortunately for this vehicle, Cybertroopers never need to establish permanent encampments, only using the Barges to repair any damage they have done after a campaign and build their colonies to house them while they are on standby.

Allies : Cybertroopers have very good reputation amongst most other races since they are quick to end a war as soon as it begins and minimizing the loss of life, even if it means sacrificing their own. Many look up to them as they trickle into their civilizations in their latter years.

The Grand Legion, when ABEL saw the first Cybertrooper born from the Vats with the experimental implants. He saw the potential for his own offspring to live, breathe, love and die by further developing the Transference process to be reversible. He further assisted in their development by enabling CT's to host an On-board AI to assist them in combat. Cybertroopers share a symbiosis with this race of synthetic intelligences, since some members of it tend to develop an emotional attachment to their hosts. Some even go to the extent of creating a body for themselves, of course with the Captain of the Rosy Joker's permission and following her parameters.

Enemies : Cybertroopers really don't have enemies since they tend not to hold a grudge and are viewed by their former opponents as "Soldiers just following orders".

Hostility : Very hospitable when on standby or retired from military service

Physical Description : All current CyberTroopers are clones of Barrette Arsenault, their Prime, sharing his physiology and genetic structure with some minor variations such as height.

Eyes : Brown

Hair : Blonde

Fur : Tawnee with licorice black stripes on their forearms and shins, often different from one another's.

Sexuality : Ambigous, and thats not even the half of it! CyberTroopers aren't exactly perfect clones in the sense that their personalities and preferences can be quite different from their Prime's. Most troopers during their military service are provided the means to relieve their sexual tension with access to GELbots, Water-based lubricants, and silicon condoms but sometimes that isn't enough. Some Cybertroopers have a tendency to "bunk" with one another but Fortunately, some are privileged to keep their creator and their Prime "Company"....

Reproduction : Cybertroopers are normally created through the usage of specially modified Chemical Constructors, a technology with Apacian origins, attached to a Vat that will eventually be filled with an Amino Acid solution to create a suitable cloning environment. Using a specialized scan and completed genome sample of the Prime, the individual in question who is going to be cloned, this sets the blueprint clones themselves. Now the scan itself isn't necessary but for physical carbon copies to be developed, it is required or the clone might develop differently.

The Constructors, due to their programming, start off by building an egg then providing it the nutrients to follow the precise pattern of development that the Prime experienced in the womb. They continue this process until the clone has reached the appropriate or desired age. Once the clone is finish, the amino acids drain from the tube and given a slight shock to wake them up as they cough up any remaining fluids from their lungs, taking their first breaths.

Aside from their creation, Cybertroopers thanks to their current prime are exceptionally well endowed. Most are rendered sterile through an implant attach to their vas deferens for the concern of their DNA being harvested for genetic experiments. They are content with this since the implant can be disabled if one was skilled at hacking.

Gestation : Cybertroopers can be mass produced and on the battlefield in matter of minutes, though recommended minimum is at least a week.

Traits/Abilities : Cybertroopers are tough customers when it comes to the battlefield and thanks to their architecture, they are made for war.

Advanced Training , in comparison to a number of modern militaries their creator has encountered while traveling the stars. She constructed their training regimens to be grueling, challenging and productive, preparing them for any scenario to come to mind from a parasitic brain control worm to an emergency landing in the most unforgiving terrain. CyberTroopers have the skills to pay the bills in trifold investment return, making them cost effective for combat.

Bangkok Beatdown , while not officially their hand-to-hand fighting style, many older Cybertroopers teach them Muay Thai. This originates from their creator herself when CT-01 challenged her for the Rank of commander in their early days. After the first defeat, He studied her fighting style then ended up passing it on to his subordinates. It soon spread like wildfire amongst the troopers, even to those who weren't aboard the Rosy Joker.

Cybernetic Components , hence the name CyberTroopers, which is aptly named for their enhancements. Your standard Cybertrooper is created with a standard array of implants that make them highly dangerous warriors. They are fitted with a heart, adrenal, and pulse monitor linked to their optical nerve which gives them heads-up on their vitals and alert the nearest medic if anything is awry. They also have access to a lot of replacement organs if any of their own organs falter.

Cereberal Conciousness to Binumerical Being Conversion Unit , or simply called the Life Raft Unit, is an implant wired throughout any CyberClone's brain that allows them transfer their consciousness into a Grand Legion Cyberspacial Entity. This Implant is normally activated automatically before a CT is seconds away from Death, preventing a painful demise where they are safely tucked away in their DNASD drive implant. The function itself largely flips the body into a comatose state after removal of the consciousness, leaving body to suffer whatever ugly fate happens. Some skilled troopers though are capable of initiating this switch, leaving their bodies temporarily, often while their bodies rest. The conversion is largely reversible as well, which means if the body is empty, someone else could potentially jack it...

Nanitic Vaccine Injection, this something that all CT's have to go through after their training, their automated physical in which a Vial of Nano-Docs and Nano-Surgeons are introduced to their bloodstream. This is largely to prevent any Biological hazards from infiltrating their systems that could cause the next Interplanetary plague. The Nanites also help cleanse their system of any contaminants and impurities that may be lingering around from a poor diet. They are also capable of treating your normal wear and tear such as cuts and bruises, along with occasionally your more moderately severe injuries if provided time to rest.

Trooper AI symbiosis , naturally, a Cybertrooper's DNASD unit is capable of hosting up to Three Grand Legion Cyberspacial Organisms, or AI if you'd prefer. The Intelligences are capable of optimizing a trooper's implants, increasing their reflex speed, stamina levels and their rate of healing using their on-board Nanomachines. This fusion of advanced Intelligence combined with the trooper as a vassal reportedly increases field efficiency 150% by allowing the symbiotic passenger to help its host to formulate strategies and use better judgement calls.