Obrimos, Mage The Awakening
Mage, The Awakening is a storytelling game created by White Wolf Publishing. I've found it to be utterly amazing to play with my friends, just like Geist, The Sin-Eaters. So I've decided to make an example character and post it here. :)
Plus, who knows, maybe I'll even get to use him one day.
Houdini stepped through the horrid ruins with a steel in one hand and a taser gun in the other. Dangerous and useful in anyone's hands, but vital tools for him. He'd already had to destroy a guardian ghost, proof this was some ancient mage's sanctum, still thrumming with power long after he or she was dead and long forgotten...
Finally reaching and breaking into the vault he started to shift through the items, no, the artifacts, he'd found. He'd catalogue them all later for the Mysterium's records. All except for the book he'd been looking for all along. He'd neglected to tell them about this one...
Houdini is a young man on the brink becoming a Master of Prime, the magic that interacted directly with it's power source: mana. Nowadays it was, like anything he desired, something he always had. He'd swore, on the day of his Awakening, the day he became a mage, that he'd never want for anything ever again...
Shadow Name: Houdini
Virtue: Fortitude
Vice: Wrath
Path: Orbrimos
Order: Mysterium
ATTRIBUTES
POWER] Intelligence 4 Strength 1 Presence 1
FINESSE] Wits 2 Dexterity 3 Manipulation 2
RESISTANCE] Resolve 2 Stamina 3 Composure 3
SKILLS
Mental
*Academics 2
*Crafts 4 (Specialty: Tattoos, Specialty: Jewelry, like rings or necklaces)
*Medicine 3
*Occult 5 (specialty: Runes)
Physical
*Athletics 3
*Larceny 2
*Stealth 3
*Brawl 1
*Survival 1 (Specialty: Cities)
Social
*Animal Ken 2
*Streetwise 3
*Subterfuge 1
OTHER TRAITS
Willpower 5
Health 7
Initiative 6
Defense 2
Armor 0
Speed 9
Wisdom 5
Gnosis 4
Total Mana 13/13
Per turn: 4
ARCANA
Forces 3
Prime 4
Life 3
ROTES(Spells)
Imbue Item(Prime 3)
Influence Electricity(Forces 2)
Sense Life(Life 1)
Supernal Vision(Prime 1)
Channel Mana(Prime 3)
Create Tass(Prime 3)
Personal Invisibility(Forces 3)
Self Healing(Life 2)
Healing Heart(Life 3)
Two Faces(Life 3)
Siphon Integrity(Prime 4)
Celestial Fire(Prime 3)
MERITS
Gnosis(extra dot at character creation) 3
Iron Stamina 2
Resources 1
Sanctum(security 2, size 0) 3
Hallow 3
High Speech 1
Library 2
FLAWS
Fear of Heights