COMBAT

Story by Admiral Akio on SoFurry

, ,

#6 of SAVAGE WORLDS: Ia'Swaa

AC and passive things like that are fun, but they get old- I have opposing teams roll dice against each other.

This mentions acing? That's when you roll a maximum on your dice. If you roll the max number on your die, you get to roll again and add that number to your roll.

This mentions raising? If you beat the required result by 4, you 'raise.' In combat, this means you get an extra wound of damage in (enough to disable an extra in one blow.)


Fighting and ranged fighting are active skills, while dodging is usually passive. When engaged in combat, the difficulty to hit a hero is equal to a roll of the agility die. Heroes can take three wounds, while extras can only take one.

So, the chart, white wolf style, would read: shaken, first wound, second wound, disabled; or, for an extra, shaken, first wound, disabled.

Fighting with a 2-handed weapon, like a greatsword or bow, adds +2 to your fighting or ranged fighting roll. Fighting with a one-handed weapon, like a rapier or throwing axe, adds +1 to your fighting or ranged fighting rolls. When fighting bare-fisted, you gain no bonus to damage (unless you have the brawler edge).

For example: Golgash the hedgehog warrior rolls his agility when an unseelie fair folk attacks him. He is already wounded. Golgash rolls a 1 on his wild die and a 3 on his agility. The difficulty to hit him is now 3. The fairy rolls a (5+2) 7 total with it's ranged attack- enough to knock him out (two wounds) with a raise because he already had one wound and was shaken.

Next turn, Hennish the Rat goes to avenge his friend, engaging in combat with the fair folk. The fairy rolls a 6 on their agility die, acing it, and then rolls a 3 for a total of 9. Hennish rolls a total of 8 on his fighting roll (7+1 for his dagger), meaning the lucky fairy dodged. Hennish chooses to spend a benny and rolls again, getting a total of 9, just hitting the fairy. Because it's an extra, it only needs one more hit to go out now that its shaken- so it screams and withdraws, flying away. Now that combat is over and his team is victorious, Golgash wakes up from his wounds, and stays disabled until he can get healing.

If he were to suffer an attack before combat was over (coup-de-grace), however, it would have been different- he would have been dead, requiring healing within the golden hour.