Encyclopedia V1.1 (Updated 23/04/2013)

Story by Malakye on SoFurry

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#3 of Updates, updates, updates!!!

Right well here it is the updated version of the Encyclopedia. Truthfully I didn't realise just how much I had added to it till I compared it today. I have nearly tripled the word count! Didn't expect that. So there are lots of new entries, a lot of which actually have no real tie into to the main story line for my story. Sometimes when I was finding it hard to write the story I'd start working on the Encylopedia, and just look at what I've written.

Now considering how big this thing is starting to become (Nearly 9K words), I will in the near future be splitting it up into manageable chunks so it will be easier to find the entry you're looking for. I might split it up so each entry contains four letters A-D, E-H, Etc... but I'm still deciding on that.

So enjoy and I'll keep you updated with what I decide to do regarding the Encyclopedia in my journals.


_ Aa _

_ Aaru _

The realm of _ Asurmen* . Stories told by a few K'tan who were fortunate to be brought to this realm described it as a paradise. An island floating above the sea. The only way to reach it is by a portal, and there are only a few locations where portals will open. The portals however require a key to open and what that key is, is known only to the **_Twelve Guardian Deities*.**

_ Amur Clan _

A well known Tiger clan which are famous as having a strong bloodline where members of their clan are regularly blessed as becoming _ K'tan* . Members of their clan who become **_K'tan*** are born with white fur, non-K'tan members have tradition orange coats.

_ Anglaor _

Often known as _ Angel rock* , or **_Guardian Stone***. A rare mineral used mostly for decoration. In the absence of light it will emit a pleasant blue light. Only three places are known to produce this mineral.

_ Angel Rock _ - (Anglaor*)

Antwyr Clan

The Antwyr clan are descended from Dakkatta Antwyr, third son of Dalton Swift-claw. The tribe are well known for producing _ K'tan* _ due to the blood line. They are recognised by the black pelts that the clan are famous for. Many refer to them as the reaper clan as their blood-lust during battles is well known and have made them feared and respected across the Tribal Lands*.

_ Archillian Desert _

Also known as the Archillian Valley. Located in the North of the _ Tribal Lands*, _ a valley leading to the North coast of the continent. The Valley is a sandy, desert area spading for a hundred of miles from one side to the other and where cacti grow in abundance. Located in the valley is three tribal villages.

One of the _ Tribal Villages* _ is home the Archilles Dragons* which is located near the centre of the to the desert.

Another _ Tribal Village* _ is home to the Callanian Falcons* who reside on the Eastern Mountain Range of the desert in the _ Archillian Mountains* _.

The third _ Tribal Village* _ is home to the Rangarian Iguanas* , they reside in the Western Mountain Range of the _ Archillian Mountains* _.

_ Archilles Dragon _

A Dragon that is generally of a strong build and stature, and have vibrant blue scales. Originates from the tribal village located in the _ Archillian valley* . Despite its surrounding harsh environment it is a rich village due to the the amount of travellers passing through and have to buy water which is hard to come by unless you are familiar with surviving in the desert. The **_Archilles Dragons*** are famous for their black smithing. They receive their raw materials from the _ Rangarian Iguanas* _ who have a trade agreement with each other and have been allies for many generations. They follow the teachings of Jan'Zar, Hesh'na and Pyr.

Many wonder how the Archilles Dragons came to live in the middle of the _ Archillian Desert*. _ Their unusual blue scales do not suit the harsh desert environment that the reside in, many believe they moved here from some aquatic environment but many doubt that the Archilles Dragons know themselves as they have lied there for several centuries.

_ Archillian Mountain Range _

Surrounding the _ Archillian Desert* _ on both sides it is technically two mountain ranges rather than one but very few care to distinguish them from each other. The Eastern and Western Mountain ranges run for around 100 miles north to south and are separated by 60 miles of desert waste land. The Eastern Mountains are home to the Callanian Falcons* and the Eastern range is called the _ Callanian Mountains* _.

The Western Mountains are home to the _ Rangarian Iguanas* _ and the Western range is known as the Rangarian Mountains.*

_ Asurmen _

God of creation. Father of the Twelve Guardian Deities *. Upon defeating his brother Maugan Ra* , and creating the Underworld* to banish him to, Asurmen became known as the one true god. His brother became a figure head of hate and evil.

_ Athanos Dragons _ - An Aquatic Dragon race that live on the Northern Coast of the Tribal Lands* , on the Northern side of the _ Archillian Mountain Range* _. They have a light blue and white smooth skin over their whole bodies with wide muzzles and fins on the top and sides of their head. Their paws and foot paws are webbed and they have a long powerful tail with fins on the end which makes them extremely good swimmers. They live in a village which is build partially under ground and under water.

Their Village built at the base of the Callanian Mountains*, which has had a series tunnels carved through them which is where they take shelter during bad storms and when under attack. These tunnels work their way deeper into the ground and eventually join with under water chambers.

The under water chambers which have _ Bukka Vines* _ growing in them which produce air allowing the Athanos Dragons to reside in them. There are a series of doors in the tunnels which maintains the air pressure in these chambers allowing the water pool effect so the Athanos Dragons can swim out into the ocean from these chambers saving them the long walk through the under ground tunnels.

_ Attilan Wolves _

_ Bb _

_ Bac'tou _

An outpost that lies between _ Rengilar Village* _ and Yanzomein Village*. It is inhabited primarily by _ Yanzo Dragons* . It was originally a defence outpost but a village has grown round it. Roughly translated it means 'West Gate', derived from the ancient tongue of **_Tal'use***.

_ Baruabus Swamp-lands _

A large area of water logged lands which are also riddled with rivers, islands and dense forest. Home to many Crocodile clans. Located to the south-west of _ Manseer Swamp* _.

_ Bukka Blooms _

The large purple flowers which grow on _ Bukka Vines* . When the vines absorb enough water they bloom, indicating that the conditions are perfect for the vines. The flowers have a medicinal benefit, which seem to stop infection from spreading, and are commonly crushed up into a paste called **_Bukka Paste***. Other remedies have been made from these flowers to fight various illnesses, but due to the required environment for these flowers to grow, these remedies are rare and expensive.

_ Bukka Paste _

A paste which is made from the primary ingredient of _ Bukka Blooms* _. The medicinal properties of the flowers seem to stop infection when applied over wounds.

_ Bukka Vines _

Thick vines which grow in dark, moist caverns. Large purple flowers bloom along their length and convert the water absorbed by the vines into oxygen. These flowers are called _ Bukka Blooms* _.

_ Cc _

_ Callanian Falcons _

A tribe of falcons which are famous for their archery skills. They are one of the few remaining avian races which still retain the ability for flight while most others have lost that ability or can only glide.

Their village itself is poor in comparison to the other villages that stay in the _ Archillian Valley* _ due to the fact that few travellers go to it due to its remote location. They are very religious and closely follow the teachings of the Guardian Deities* , Shal'Naresh and Hesh'na.

_ Callanian Mountains _

The Mountain range that lies on the Eastern edge of _ Archillian Valley* ,and where the **_Callanian Falcons*** make their homes.

_ Catachan Forest _

The forest where the Catachan Wolves* reside. The forest sits on the Eastern side of the Catachan Mountains*.

_ Catachan Mountains _

A cluster of three mountains which boast the highest mountains in the tribe lands, even higher than any located in the Zangarian Mountain* range.

_ Catachan Wolves _

Close allies of the Rovarian Wolves*. Their Village is located in the Catachan Forest *, South-west of the Rovarian Plains*. They have slightly lighter brown pelts than their Rovarian Cousins and are always present when the Rovarian Wolves* go to war against the Dragons. Many arranged marriages have taken place between the tribes as displays of their loyalty between each other. They follow the teachings of Jan'Zar.

_ Currency _

The most common type of currency is that of Copper, Silver and Gold coins.

Copper: Copper coins appear as thin circular coins, the vast majority are unmarked and have a plain appearance.

Silver: These take the appearance of small squares with a small circle in the centre of each square. One Silver is equal 25 coppers.

Gold: The most valuable of the currencies. The Gold coins often have detailed designs on them due to their value. They have a round appearance but many often have a design with a line down the middle to allow them to be easily split for the purposes of value. One gold coin is equal to 20 silvers.

(The) Cycle

To join the cycle is what is referred to as joining the afterlife. Many wonder what actually happens when one dies and their soul becomes part of the cycle. Do they get reborn in a later time? Do they form part of a greater consciousness? Do they live an eternal life of bliss? No one knows the true answer beyond that of the the Guardian Deities*.

_ Dd _

_ Daemon _

The title given to chosen warriors of Asurmen*. It has been several centuries since the last known Daemon was named. To be given the title of Daemon is a great honour. Daemon are called upon to protect, defend and prevent the world from suffering at the evils of the Underworld*.

_ Dark Mountain _

A mountain that sits in the middle of the Dark Forest*. It is rumoured that a demon lives in this mountain and devours all that approach the mountain. Due to this rumour the few that dare to traverse the Dark Forest* make sure to keep their distance. It does help them to navigate the forest when they can keep it in view through the thick canopy of the forest.

_ Dakkatta Lake _

The third lake of the Dalton Lakes *, named after the third son of Dalton Swift-claw.

_ Dakkatta Village _

Home of the Dakkatta Wolves* , located on the North-West bank of the Dakkatta Lake*. The village is well known for its fishing and hunting. Many travellers stop off here to purchase fresh supplies for their journeys. The village have perfected many different techniques for preserving meat for long journeys.

The village was named after the third son of Dalton Swift-claw, his direct descendants still reside here and are known as the Antwyr Clan*.

_ Dakkatta Wolves _

Dark grey pelted wolves that are highly aggressive against Dragons and all those who willingly associate with them. Once proud allies of Rovarian Wolves* but the relationship became strained when the Rovarian Wolves* allowed a half-breed Dragon live in the village. No aggressive action was ever taken on the part of the Dakkatta Wolves against the Rovarian Wolves* because of this but the have distanced themselves from the tribe and all close allies of the Rovarian Wolves* such as the Catachan Wolves*.

_ Dalton Lakes _

A series of three lakes which flows off the Dalton River* , west of the Mordian** Isles***. Each lake was named after the sons of the famous wolven warrior Dalton Swift-claw.

_ Dalton River _

A river that flows from East to West across the _ Tribal Lands* . A wind known commonly as _Hesh'na's breath or Hesh'na's favour, blows from West to East allowing boats to sail up river against the current if they have a sail. It was named after the most famous warrior of the Mordian Wolves*.

Dando

A large two legged bird that are slightly larger than ostrich but look like Dodo's.

Commonly used to pull wagons or as cattle.

Dark Forest

A forest that expands across over 100 miles south of the Southern Plain*. It is rumoured to be inhabited by many dangerous beasts and Demons*. Many travellers will take the long route round the forest but a brave few will attempt to travel through it, many of them never being heard from again. Several mercenary groups have set up residence nearby and offer their service of protection to those wishing to travel through the forest, for a price.

(The) Demon Lords

_ Refer to the Character Summary for details.* _ They reside in the Underworld* and are constantly trying to gain entry to the world to spread death and destruction. They are the sworn enemies of the Twelve Guardian Deities*.

_ Demonic Mountains _

The two mountain ranges that run along either side of the _ Waste-lands* . A never region of never ending volcanic activity. The Volcanic activity is said to represent the wrath of _Maugan Ra.

_ Demons _

The natural residents of the Underworld*. These creatures are twisted and vile creatures

that are highly aggressive and won't hesitate to attack. There is a huge variety of Demons,

many being follows of the Demon Lords* that have succumbed to the dark energies that

generate in the Underworld* or that have been bestowed upon them by the Demon Lord*

the have carried favour with.

_ Draconian Ale _

A traditional drink amongst the Dragon Villages. Has a variety of recipes depending on where you go. Generally a bitter tasting drink.

_ Ee _

_ Enzo Clan _

A Clan of wolves which are renowned around the tribal lands for their ferocious fighting skills. The clan are _ Mordian Wolves* , they are frequently hired as bodyguards by wealthy traders in the **_Mordian Isles*** and those who are travelling to other lands.

The clan distinguish themselves from others by the large snarling wolf tattoo, made from _ Xelar ink* , that they get somewhere on their body. Many have given themselves the tattoo to pass themselves off as members of the clan, if discovered they can expect a brutal death by the hands of any member of the clan. In some cases the perpetrators have been forced to swallow a large dose of **_Wraith Snake*** Venom.

The Clan accepts new members into it's ranks regularly once they have proven their fighting skills, this has made the clan more of an army than a clan. The clan is now split into two distinct groups, the head family which one can only become part of if they marry into the blood-line, and the secondary family which are essentially hired out by the head family as soldiers.

Members of the secondary family may only refer to themselves as being from the Enzo clan and not take the name of Enzo for themselves. Memebrs of the second family may take the Enzo name if they are accepted and acknowledged by the eldars of the clan for their achievents in battle, or if they marry into the head family.

_ Elysian Wolves _ -

_ Ff _

(The) Fall of Zangar

The most recent outbreak of war between the Wolves and Dragon tribes was when the _ Rovarian wolves* _ lead an attack with the help of their allies, the Mordian Wolves* and the _ Dakkatta wolves* _ against the village of Zangar. The village was destroyed but most of the inhabitants escaped through hidden tunnels in the mountain itself. The Houses of Zangar* were supposedly wiped out as the clans stayed behind to allow the rest of the village to escape.

(The) Fire of Eden

A beverage known as the speciality drink of The Garden of Eden*. It is incredibly sweet and has a fiery after taste. They also make a spirit from the same basic recipe, it's called Spirit of Eden*.

_ Firris Stone _

A rare stone that has the power of fire sealed within it, and is always warm to the touch. The only known source of this stone comes from the _ Zangarian Mountains* _. It is said that those with the talent to do so can draw the fire from the stone. The stone tends to come in fragments no bigger than a a small rock, anything bigger than this is rare and highly valued among collectors.

_ Fooshnar _

A giant feral lizard about the size of a large horse or camel. Commonly used to pull carts. Not very fast but can carry heavy loads with out being slowed down. Many use feral horses to get about as they are faster but unlike horses, fooshnar can take heavier loads and go for longer with out food or water. They are commonly found in the mountain ranges in the _ Archillian Valley* _. They are omnivores. While in their natural environment there, there is not many plants it has been proven that the can survive without consuming meat. They have strong resistant mouths which are used to eat Cacti, which is also believed to be how they get their water requirements in dry sandy areas.

_ Frambos Buns _

A sweet roll that is glazed with melted honey and has various fruits through them.

_ Gg _

_ Garavardian wine _

An expensive wine made from the _ Porlutus Berry* , which is only found in **_Garavardian Valley***. Limited amount of this wine is made each year due to the rarity of the berries.

_ Garavardian Valley _

The Valley where _ Thorax Bush* _ grows, it is located on the South-Western corner of the Dark Forest*.

_ Gardemyth Pools _

A series of small lakes which flow off the _ Dalton River* , east of the **_MordianIsles*. Each of pools are used by the _ **Yanzo Dragons* _ for various uses. One is used for the mooring of trading ships and boats. Another is used for fishing, where they have build several water farms where they breed and grow fish for efficient food production and the third one is used to store their war vessels.

The pools were named after a famous _ Yanzo Dragon* _ who came up with a strategy to drive off a large scale attack from the Mordian Wolves* three centuries ago. That victory allowed the _ Yanzo Dragons* _ to not only survive, but was a large turning point during the war, which forced the Mordian Wolves* to agree to truce in the war between the wolves and dragons; a truce which lasted for nearly a century.

(The) Grass Lands -

_ Guardian Deities _

Most commonly referring to the Twelve Guardian Deities*. Protective beings that are usually hidden from the sight of mortals. Other than the twelve, there are known instances of other beings of power that offer protection or services to those they deem worthy of them, or if they pay an appropriate fee.

_ Guardian Stone _ - (Anglaor*)

_ Gummi Tree _ - A tree that bears white flowers during the summer. It grows to about twelve feet in height. Vines grow from the branches and the white flowers grow from the vines. The flower is poisonous, despite the pure beauty of the flower it has been nick-named the widow-maker flower from a time when scorned wives would add the flower to their husbands meals and they would die in extreme pain from stomach cramps until their stomach would burst from the corrosive poison of the flower.

_ Hh _

(The) Hidden Forest

A large forest which lies on the Eastern edge of the _ Rovarian Plains* _ and the Western edge of Zangarian Plains*. It is called the hidden forest due to the large rolling hills that surround it on all sides making it impossible to see until you reach the top of the hills. It has commonly been used for staging attacks and ambushes over the centuries during the war between Dragons and Wolves.

It is a lush and fertile land with a large amount of flora and fauna allowing entire armies to reside there for large amounts of time while staging an attack.

_ High Demons _

Powerful, deadly beasts taking many forms. They are far more powerful than the average demon and command entire armies of lesser demons. Most serve a Demon Lord* and lead these demonic hordes in their name and dark glory.

Only a powerful warrior, such as a _ K'tan* _ could hope to best one in combat let alone kill one. In most encounters with High Demons, victory was only possible by banishing the demon back to the Underworld* , after being unable to slay the demon.

_ Horishamas _

A potato like vegetable in size and texture but have orange skins.

_ House of Anaris _

One of the three original _ Houses of Zangar* _ that control everything in the Zangarian Mountains*.

Male members of the house of Anaris are given a golden wrist-band when they come of age to symbolise that they belong to that household.

The females are given a golden arm-band, and those who marry into the house are given golden horn tips (both male and Female) to symbolise that they have the protection of that house.

The head of the house is given the wrist-band signifying their status, it is a golden wrist-band with a large _ Firris Stone* _ embedded in it. This wrist-band is passed on through the generations, and once belonged to the first head of the house.

It is customary for members of the house to forge their own bands when they come of age and for them to forge the golden horn tips when they choose their mate. This is ceremony is traditional part of the coming of age for a member of the house. The House of Anaris is legendary for their forging skills, only the _ Archilles Dragons* _ can come close.

_ House of Killik _

One of the three original _ Houses of Zangar* _ that control everything in the

_ Zangarian Mountains* _.

Male members of the house of Anaris are given a copper wrist-band when they come of age to symbolise that they belong to that household.

The females are given a copper arm-band, and those who marry into the house are given copper horn tips (both male and Female) to symbolise that they have the protection of that house.

The head of the house is given the wrist-band signifying their status, it is a copper wristband with a large Diamond embedded in it. This wrist-band is passed on through the generations, and once belonged to the first head of the house.

Before being presented with their bands the members of the house must learn to navigate the Labyrinth*, a massive series of under ground caverns and tunnels that run beneath the _ Zangarian Mountains* _. Once the test is passed the member of the house is presented with their band.

_ House of Valelor _

One of the three original _ Houses of Zangar* _ that control everything in the Zangarian Mountains*.

Male members of the house of Anaris are given a silver wrist-band when they come of age to symbolise that they belong to that household.

The females are given a silver arm-band, and those who marry into the house are given silver horn tips (both male and Female) to symbolise that they have the protection of that house.

The head of the house is given the wrist-band signifying their status, it is a silver wristband with a large Sapphire embedded in it. This wrist-band is passed on through the generations, and once belonged to the first head of the house.

The House of Valelor prided itself on being both warriors and scholars both, a member of this house was presented with their band once they had both achieved the rank of warrior and could recount the history of the three houses of Zangar which the house recorded dutifully over the centuries. Once they had passed both tests they were considered to have come of age. Some said that this test was the hardest of all the three houses to achieve

_ Houses of Zangar _

The three clans of _ Zangarian Dragons* _ that resided in the Zangarian Mountains*. The three houses served as a hierarchy of their village, all of them standing on equal footing. The leader of one of the houses however were chosen as head of the village and it was decided amongst the houses who should lead. The head of the village could be over-ruled and also replaced so long as both of the other houses agreed on it. It was also known for the heads of houses to be removed by agreement of both other houses.

The head of the village could choose their successor in advance in preparation of the unfortunate event of their untimely death, as long as both other houses agreed on the successor. In the event of a successor was not chosen then leadership would pass to one of the other houses and the new head of the house that had held the title would decide which house would get to hold it.

_ Ii _

_ Jj _

_ Jaruus _

An ancient instrument, the treated skin of a feral animal stretched over a hollow wooden bowl/bucket to form a drum that was used for ceremonial dances and also war music. Is still commonly used in many small tribal villages today.

_ Kk _

_ K'Tan _

The title given to those granted gifts and abilities from Asurmen* himself. The gifts can manifest themselves in a number of ways, each of them specific to each individual race. most are transferred through blood, although not all members of that blood line are granted the gift of being a K'Tan. Others are sporadic, manifesting in random members of that race. Some races have lost these gifts as they were never able to be passed on to the next generation.

_ Karuten Dragon _

A Dragon race that lives in the far south, it is extremely rare to see them in northern_ Tribal lands* _. They are distinguishable by their bright yellow scales.

_ Ll _

_ Labyrinth _

A series of caverns that run under the _ Zangarian Mountains* _. It is used only by the most brave and experienced of travellers. Those who know how to navigate its depths can cut off three days of travel compared to if you cross the mountain paths, which are treacherous in their own right, but to those who travel into the depths without a guide may end up lost for days before they find the exit if they were able to find the way out. Many travellers have disappeared within their depths and their remains never found.

(The) Lusty Lion

A popular Inn, and the largest building, in _ Rengilar Village* _. The Lusty Lion is nearly twice the size of any other building in the village and is renowned for the food it serves to it's customers.

_ Lytium Flowers _

A purple wild flower found only in _ Rengilar Valley* _. Lytiums have a strong sweet smell that makes them exceedingly popular. Locals often smoke the flower in pipes or throw large amounts of it on an open fire to attain a high. The flowers contain hallucinogenic properties when inhaled but are poisonous if ingested.

_ Mm _

_ Magi _

A dark magick user. They live in seclusion as they are feared due to their power. Most Magi gain or expand their power by making deals with demons or dark spirits. They can conjure the elements at will and use the very shadows as weapons. They also use curses and poisons. No one has sighted a Magi in many years as once their presence is known of they are hunted by all due to the fear of them.

There are some Magi that become so powerful they cannot contain their magick entirely, this takes form in many ways, plants dying, animals rot alive from a single touch and many others. They are so powerful entire villages and armies can be wiped out with little effort. These Magi are called High Magi and were on the side of the Demon Lords* during the era of the War of the Gods*. All of the High Magi were banished back to the Underworld* with the Demon Lords*.

A mortal body can not contain this much power and after a period of time these Magi bodies would become twisted and unrecognisable and eventually become High Demons*.

_ Malanci _

A thick foul smelling liquid made of melted down organs left over from the carcasses of feral animals. An old Tribal remedy that is fed to the seriously sick.

_ Manseer _

A tribal village located next to Manseer swamp *, the primary residents of this village is that of the Fennec fox. The Village has grown large and wealthy and is known all across the tribal lands for its harems of beautiful females.

_ Manseer Oil _

An oil extracted from the flowers of a Tamile Tree* , the oil acts as both a muscle relaxant and a potent aphrodisiac. Used in many Harems for their relaxing and sexually arousing properties. The oil can be converted into a drinkable liquid which many alchemists pass off as love potions that many would be lovers have poured into the food of those they wish to seduce.

_ Manseer Swamp _

A large swamp that has a high number of Tamile Trees* growing in it. Several families own portions of this swamp and have gained large amounts of wealth from selling the oil all across the tribal lands. IT is located about 100 miles to the South-West of the _ Dark Forest* _.

_ Maugan Ra _

The origin of evil, the Lord of all Demons, Master of the Underworld*.

Trapped within the Underworld* by his brother Asurmen* , Maugan Ra and his children, The Demon Lords* , build their power up to take the real world from his brother and his children by force.

_ Mordian Isles _

A small group of Island that are in the lake along the length of the Dalton River*. The Islands are used by passing ships and fishing boats as a trading port. A fee is required to dock and trade on the Isles which is run by the Mordian Wolves*.

_ Mordian Village _

The Village is located at the joining where the Dalton Lakes* flow off the Dalton River*. It is an ancient and large Village, one of the biggest of the Wolven Villages in the Tribal Lands*. The Enzo Clan* makes it's home here.

_ Mordian Wolves _

A grey pelted wolf. They are an extremely traditionalist race who treasure their history and traditions above all else. They are one of the tribes the strongest against gay relationships.

_ Mortus Berries _

A berry that grows on a _ Thorax bush* _. It is incredibly poisonous and if eaten with cause violent convulsions that will result in death after several minutes. They are used by the local tribes to coat their arrows. A single scratch from one of these arrows will cause paralysis in the area that was injured, if an arrow was to impale itself in a furs chest, the poison would cause their heart and lungs to seize, killing them almost instantly.

_ Nn _

_ Northern Plain _

A large expanse of flat fertile land that lies between the Archillian Mountains* and the Dalton River*. It is has some game for hunting but it is primarily used for farming by those that have settled in the area. Due to it's close proximity to the Dalton River* it is a prime location for those settlements to trade their goods for other necessities.

The villages located in the Archillian Mountains* use them as their primary source of food as the Archillian Desert* allows only the most robust of vegetation to grow in the desert or mountain so no sufficient crops can be grown in those areas.

_ Oo _

_ Omari Flats _

An expanse of flat land to the west of the Omari Lake*.

_ Omari Lake _

The Second of the Dalton Lakes*, named after the second son of Dalton Swift-claw.

_ Omari Village _

Located on the Omari Flats*. The village is named after the second son of Dalton Swift-claw, the clan of his direct descendants that still reside in the village are the _ Ulumeathi Clan* _.

The village is famous for its fabrics and clothes, the materials of which are harvested from the large herds of domesticated animals the village keeps and the numerous plants and flowers from the nearby forests.

Omari village is known as one of the more peaceful wolven villages. Many other villages view their less aggressive nature as weakness, many have made this mistake and have suffered for it dearly. The village hires many M

_ Omari Wolves _

A light/pale brown and white pelted wolf. They are famous for their clothes and fabrics that they make from the many animals and plants from the lands that surround their village.

_ Pp _

_ Porlutus Berry _

A berry that grows on a _ Thorax bush* . It is revered for the sweet wine that is made from it. The berry was named after the family that first discovered how to distil the berry into wine, which was named after the valley that this berry is only known to grow in, **_Garavardian wine***. The berries grow into large oval shapes with a distinctive pink skin.

_ Qq _

_ Quarzil Dragon _

A rare and powerful dragon clan, distinguishable by their pure white scales and sapphire blue eyes. They were nearly wiped out in the previous wars between dragons and wolves. They have not been seen in the tribal lands for over a century and rare stories from travellers say that they now live in the far south along the borders of the Waste-lands*.

_ Rr _

_ Rangarian Iguanas _

A Tribe of Iguanas that have colourful scales on their heads and necks, with the rest of them being a pale shade of green.

They live in a mining village located in the western mountain range of the _ Archillian Mountains* . The Rangarian Iguanas are peaceful people. They make their living by mining the ore from within the mountain and trade it with the **_Archillian Dragons*** for all essentials they need. They follow the teachings of Gias.

_ Rangarian Mountains _

The Mountain range that lies on the Western side of the _ Archillian Valley* , where the **_Rangarian Iguanas*** make their home.

_ Red-Pelt Clan _

A famous clan of the _ Rovarian Wolves*. _ The clan is distinguishable by their bright red pelts. They are directly descended from the famous Rovaris Red-pelt, son of Dalton Swift-claw, which is where they get their famous red coloured pelts from. Their heritage has allowed their clan to produce many K'tan* over the centuries.

_ Rengilar Valley _

Located in the eastern tribal lands. _ Rengilar Village* _ is located just to the north of the the actual Valley. The valley is two miles wide and surrounded by tall grassy hills. The valley floor is covered in Lytium Flowers*.

_ Rengilar Village _

A small village in located in _ Rengilar Valley* . The Village was initially formed by a large group of Tribal Outcasts on the Northern Edge of the lands claimed by the Draconians. The village has been subject of numerous attacks from various villages the shun outcasts but have been granted protection by nearby Villages from several races due to the location of the village and the drug trade from the **_Lytium Flowers*** from the Valley. It is a prime spot for travellers and merchants to rest and restock before continuing with their journey. The land is rich and fertile and with the river that past the village; it acts like a port of sorts as the _ Dalton River* _ runs east to west through the tribal lands all the way to the other side of the Tribal lands. The village are faithful followers of the 12 Deities, particularly Hesh'na and Gias.

Due to the fact the villages only source of natural income is from the farms, tourism or drugs many do not wish to work the farms and cannot afford to open a hotel of which there are already many due to the large number of travellers the village gets, so many have turned to prostitution. The village law dictates that prostitution is legal so long as the actual act takes place indoors and not on the street.

_ Rovarian Plains _

wide expanse of grassy plains with small but dense forested areas dotted throughout the plains and is home to a wide variety of feral animals both predators and prey. It is in these plains that the _ Rovarian Wolves* _ make their home.

_ Rovarian Village _

The village where the Rovarian wolves* live. The village is one of the smaller wolven settlements in the tribal lands but are their warriors are feared and respected across the tribal lands. The village was named after the first son of Dalton Swift-claw. The direct descendants Of Rovaris still live in village are called the _ Red-pelt clan* _.

Over the last two decades the village has had strained relationships with two of it's former close allies, _ Mordian Village* _ and Dakkatta Village*. The strains started to show after the last war between the Dragon tribes and wolven tribes which resulted in the _ Fall of Zangar* _.

_ Rovarian Wolf _

Brown and white pelted wolves, their village is located on the _ Rovarian Plains* . The Rovarian Wolves are known throughout the Tribal lands as one of the more aggressive tribes against Dragons. How and why this hatred took root is lost in history as the war between many Tribes of Wolves and Dragons have been going on for nearly ten generations. They closely follow the teachings of the **_Guardian Deity*** of War, Jan'Zar. The Rovarain Wolves are well respected as warriors due to the well known _ Red-pelt clan* _ that live there.

_ Rovaris Lake _ - The First lake in the series of the Dalton Lakes *, named after the first son of Dalton Swift-claw.

_ Ss _

Scythian Snakes -

Seasons

There are four seasons which occur over different parts of a year. These are winter, spring, summer and autumn. During these seasons certain weathers occur more frequently than during any other season. Each season lasts between 80 - 120 days, but there will be no more than 380 days over the course of the four seasons.

A short summer is often feared to be followed by a long winter, but this is not always the case. There are many ways which furs interprate when the seasons change. Weather, migrating animals, the colour of leaves in trees, etc...

It is not uncommon for certain tribes to believe that they have had a short spring while others believe they have had a long one.

When describing their age furs will commonly say that they are X-amount of winters old, some might refer to any other season if they were born during that season, but referral to winter is most common.

Shaman

Those who commune with nature and the Guardian Deities*. These furs are often healers and are welcomed by most communities and are given a station as an advisor when villages can convince them to stay with them. They use rituals to commune with the Deities both the Twelve and other lesser Deities.

Some Shaman bond with lesser Deities for periods of times so that they use the Deities power or let the Deities act through them. This ritual is not with out risks as sometime the deity and Shaman become inseparable and either the Shaman or Deity gains take control of the hosts body. In some cases they merged to become a new furson, neither the shaman or the Deity, but a new personality all together. All Shaman are sworn enemies of Magi* and Demons*.

Spirit of Eden

A spirit made from the beverage the Fire of Eden*. They add several plants to it and let it ferment over a longer period of time which causes it to lose the sweetness of the original drink and has an increased potency and even more of fiery after taste.

_ Southern Plain _

A large expanse of land full of lush grass and watering holes. No tribes actually live in this area however many tribes come here to hunt the many varieties of feral animals that graze here.

_ Stratos Wolf _

Dark Pelted wolves that live in the on the Border of the Southern Plain* and the Dark Forest*. The more reserved of the wolven tribes, not taking part in open aggression in the war between Dragons and Wolves. The are however looked down on as more savage and primitive than most tribes, commonly taking part in brutal traditions and ceremonies as part of their culture. They are exceptionally protect of their homeland, often killing traders and travellers on site if they roam too close to their village regardless of their race and not caring for their reasons for visiting. It is not known which of the Guardian Deities* that they worship due to their self imposed isolation.

_ Tt _

_ Tallarn Wolves _ -

_ Tal'use _

An anceint language, rarely used in the present day. It is commonly used when referring to the _ Twelve Guardian Deities* _ as it was the primary language of that time. Few can read the language let alone know how to speak the language. The Yanzo Dragons* are suggested to be the most adept at being able to understand the ancient language.

_ Tamile Tree _

A tree that is found to grow only in marshes. A moss grows on it which flowers with large beautiful purple and yellow flowers. These flowers are often harvested for the oil that dwells in them to produce Manseer oil*. The largest supplier of the oil comes from the privately owned marshes from the far east of the tribal lands, owned by a wealthy family of foxes, in the tribal village of Manseer* , that resides on the outskirts of Manseer swamp*.

_ The Garden of Eden _

A Tavern which is also a hotel and brothel located in Rengilar Village*. It gets it's name for the large garden that surrounds it. They brew many of their beverages from the herbs and plants that grow in their extensive garden, their most popular beverage is called the Fire of Eden*.

_ The Travelling Maiden _

A popular tavern located in _ Zangar*. _

_ Thorax bush _

A bush that only grows in _ Garavdian Valley* . It can take as long as five winters for this bush to grow berries from one batch to the next. The berries, commonly known as **_Porlutus Berry*** , are made into _ Garavdian Wine* _.

The bush was named after a Jackle that was a well known alchemist. He bred various plants, trying to take their strongest properties to create an sturdy and nutritious food source, one durable enough to grow in the harsh deserts like the ones he grew up in to bring wealth and prosperity to his people. He died shortly after breeding this plant after sampling another berry form another bush he had bred, however the berry was incredibly poisonous and looks almost identical to the _ Thorax Bush _. The only difference between them is the shape of the berries that grow on them. The other berries are called _ Mortus Berries* _.

_ Tribal lands _

The Northern lands where there is mostly open plains. Within the area there are over 80 separate Villages. In these villages, the same types of species tend to gather and live, following the teachings of one or more of the _ Twelve Guardian Deities.* _

Over time many of the Tribal people break away from the rural way of life and and have set up villages of their own where they are not restricted by the traditions of the Tribes but these settlements are scorned by most of the Tribes and have on occasion been attacked by the tribes but since the population of these villages have grown to the point where they out number many of the Tribes the attacks have been few and far between.

War between tribes is also common but the longest and bloodiest of these wars in the history of the tribes is that of the one between many of the wolven Tribes and the Draconian Tribes, which unlike many other wars where it is tribe against tribe, it is a full on species war. Many wolven tribes will fight any race of Dragon that cross their path.

_ Tribal Villages _

The Villages that have been around for hundreds of years following the teachings of the _ Twelve Guardian Deities* _. Each village chooses to follow the teachings of one or more of the Deities more closely than the others but all are educated in the ways of the twelve.

The Teachings of the twelve bestow understanding of the lands and moral rules to follow. In the past few generations more and more are moving away from the rural and primitive life styles that most Tribal villages live in. This has lead to several new settlements having been founded by such furs as many look for protection and safety with others like themselves.

Many of the more strict and traditional villages, in particular the majority of the wolven villages have taken a strong objection to such settlements having been founded. In the early years of this sudden upheaval of beliefs these new settlements were attacked and many were killed. Since then the villages have grown in size, and are large enough to be able to fend off such attacks. Some of the Tribal Villages however have accepted these new settlements, and have even slackened their own traditionalist views within their villages.

This was one of the factors that were the caused the hatred of Dragons in many of the wolven Villages, and consequently restarted the war between their species, which has lasted for over 30 generations. Around the time that these new villages began to appear, the draconian villages sympathised with the homeless refugees and gave away part of their own lands to help them settle and build their new settlements.

(The) Twelve Guardian Deities

_ Refer to the Character Summary for details.* _ Living in the world, hidden from sight but worshipped by many for their powers and abilities. They protect the world from invasion from the forces of the Underworld*.

_ Tyrok Minotaurs _ -

_ Uu _

_ Underworld _

Prison world of Maugen Ra* and his Children, the Demon Lords* , who rally their strength here awaiting the moment they can break the barrier stopping them from entering the real world. Created by Asurmen* to imprison his brother for attempting his coup-de-ta, and rule the real world and enslave it's inhabitants. Here the dark energies spawn vile, vicious creatures and turn those from the real world into unrecognisable monsters that serve Maugen Ra and his children. This world has been referred to as hell by many scholars and depicted most commonly as a fiery wasteland, a world of decay, betrayal and murder. A world where souls condemned by the _ Guardian Deity* Kunsel_ are banished to, after being found to be too tainted and evil to remain in the _ Cycle _ *.

Ulumeathi Clan

This clan reside in _ Omari Village* , and are feared warriors as well as craftsmen. They are directly descended from _Omari Ulumeathi who was Dalton Swift-claw second son.

_ Vv _

_ Vallhallan Dragons _

A Dragon Race which have feathers rather than scales. Their feathers have a variety of colours but the most common colours are white, brown, red and yellow. The Vallhallan Dragons are a large society of dragons that live in the extreme south of the _ Tribal lands* _.

There are several breeds of Vallhallan dragons which have come from various mating with other species, while inter species breeding rarely produces offspring, the Vallhallan dragons have been very successful with breeding with various avian species with which have produced several prominent and desirable traits. These breeds have been made into 'clans', but most of these 'clans' are often just being used by the more powerful clans as what could be described as slave labour. There is little stopping these 'clans' from leaving their captivity other than their desire to maintain their status among society and allow their families to get the best in life. The Vallhallan Dragons are the largest tribe in the _ Tribal Lands* _, they control a massive expanse of land.

_ Varja _

A long piece of wood which has thin threads attached at either end and tightened until they produce a tune when plucked. Various designs have appeared from different regions as well as different materials and number of strings that they are fitted with. A simple yet effective musical instrument, particularly effective when combined with various other instruments such as the _ Jaruus* _.

_ Vostroyan Wolves _ -

_ Ww _

_ War of the Gods _

An era when the _ Demon Lords* _ escaped from the Underworld* , and began to lay waste to the land. _ The Twelve Guardian Deities* _ fought them and won, driving them back into the Underworld*.

_ Wraith Snake _

A large under water amphibian, that are found in the _ Dalton River* . They can grow anywhere between 10 to 30 feet long, and has the body of a snake with fins along its length. Their venom is commonly sought after to create **_Xelar Ink***.

A carniverous predator, it has been known to kill prey many times its size by wrapping itself round its prey and biting it repeatedly injecting its venom into it. It injects enough venom in one bite to cause the average fur an excruciating death within 1 minute.

(The) Waste Lands

A large expanse of land in to the south east of the tribal lands. Volcanic activity has made the lands dangerous and infertile. Pools of water will sooner peel the flesh from bone than quench thirst. Nothing can live or grow in this region and none know what exists beyond it. The Waste lands lie between two mountain ranges, they have been named the _ Demonic Mountains* _ due to the volcanic activity that never ceases and makes them too difficult and dangerous to traverse. Travelling by sea to the other side has also proven useless as the sea on both sides of the Waste Lands are littered with never ending storms, rocky out crops and sea monsters of all types.

Many rumour that Tridenn and Hesh'na gather their might here to protect their faithful followers of the _ Tribal Lands* _ from the horrors that live on the other side. Others have suggested that just maybe, they are protecting those on the other side from them.

Many have tried to traverse the land and most have never returned, the few that did where half dead from thirst and starvation and bore tales of the endless wastes that rolled on

forever and of fearsome creatures that defied logic and reason. Creatures of such appearance that none could find the words to describe them and the very thought of them caused many to die of fear just by thinking of them.

What lies on the other side of the wasteland is shrouded with mystery and rumour, most wishing that none successfully make it to the other side lest what resides there be worse thanthe creatures that lie reside in the waste land.

_ Xx _

_ Xelar Ink _

This ink is produced from the venom of _ Wraith _ Snake* , named after the wolf who discovered it. The ink dyes fur effectively requiring re-inking once every 12 seasons* (3years). This ink is exceedingly expensive and sought after.

_ Yy _

_ Yanzo Dragons _

A red scaled dragon race you live in _ Yanzomien Village* . They are a very religious race, worshipping several of the **_Twelve Guardian Deities***. There is a temple built for each of the Twelve Guardian Deities*. Several clans exist which worship one Deity more than the others. The Deities that these clans worship are Abor'Vita, Gias, Shal'Naresh, Kunsel, Solas and Luna. Each clan have their own guard which are trained in a form of combat which have been created related to the teachings of the deity.

_ Yanzomien Village _

One of the oldest Dragon villages in the _ Tribal Lands* , inhabited by the **_Yanzo Dragons*. They reside along the banks of the Dalton River, east of the _ **Gardemyth Pools* _.

The village is famous for the architecture. It is also renowned for the gardens that are dotted throughout the village.

_ Zz _

_ Zambal Stew _

A stew most commonly made with spices giving it a fiery after taste. Commonly made from _ Horishmas* _ with a meat broth. Several variations exist but traditionally it does not have any pieces of meat through it, although versions with meat are more popular with the more carniverous races.

_ Zangar _

A village of Dragons that is located in the _ Zangarian Plain* _ several miles west from the Zangarian Mountains* on one of the main trade routes in the Tribal lands*. Has one of the largest market places among the Tribal lands due to the large amount of merchants that pass through. The village is populated by a large variety of species.

The original village of Zangar was located in the _ Zangarian Mountains* _ which was destroyed by an attack of several Wolven villages. This attack happened 16 years ago. It was said that in the mountains the hidden shrine of Jan'Zar is hidden in the mountain range and that this was one of the reasons for the attack. Most wolven Tribal Villages closely follow the teachings of Jan'Zar, the _ Guardian Diety* _ of War, and did not want their enemies to have in their possession the shrine of their most sacred of Deities. The shrine however was never found by the wolven tribes.

Zangarian Plain

The area of land that surrounds the Zangarian Mountains*.

_ Zangarian Dragon _

A species of Dragon that is most commonly found in the trading village of Zangar* and the Zangarian Mountains* which are few miles away from the village. They have Dark Grey/Black scales, leathery wings and have white horns on their heads, down their backs to the tips of their tails they have short stubby horns. Pure breeds don't have any type of fur or hair on their bodies.

_ Zangarian Mountains _

A large mountain range in the Northern _ Tribal Lands*. _ Wherethe original Tribal Village of Z_ angar* _ originally was built.

After a combined attack from several wolven Villages the Village of _ Zangar* _ was destroyed and the survivors created the new village of Zangar* a few miles from the mountains which became a bustling trading village. Rumours suggest that some of the survivors from the last _ Houses of Zangar* _ returned to the mountains in order to continue their lives there but no one has heard from or seen them since.