Studies/The Three Trials/ Lost Language

Story by Darknesqw on SoFurry

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#3 of A Vulpix's Tale


When Todd regained consciousness, he could tell by the softness around him he was in a bed. He could also tell it was his house because he heard Daemon and Cinders fighting over the player one controller for the X-Box 360. His head felt like a piano had fallen on him, and every joint in his body ached. He tried to get up, but was too tired and just fell back into his bed with a thump. "Hey! Todd you awake yet or did you fall out of bed?!" asked Daemon, still fighting for the player one controller. "I woke up, though I feel like a piano fell on me," Todd answered. "Well that is to be expected after getting hit by two of Foxy's trademark moves," said Cinders, entering the room with the P1 controller. "Yeah, well I should probably study everyone else's trademark moves," Todd sighed. "Well the books are by your bed," said Daemon entering the room, "'cause we knew you would want to study them." "Thanks," Todd said picking up the first book, as Daemon and Cinders left the room, to play Halo 2. Todd opened the book, and noticed that this book was made for him by Rocky, the only person who knew all the trademark moves by heart. The book was sorted into sections by person. Todd decided to read them in order, meaning Fredrick was first. He turned to page 4 and started reading. Chapter 1 Fredrick Move name "Dragon's Hate" Moves included, in order: Dragon Dance, Twister, Dragonbreath, Dragon Claw, Dragon Rage, Outrage, Double-Edge, and Hyper Beam. The tactic of this move is to hit you with progressive moves, increasing in power from one to the next. Dragon Dance increases his attack's power, and his speed, so he'll be hitting you hard and fast. Counter Tactics. Don't even try to avoid his attack, he'll be moving to fast for you to avoid them all. Try a counter attack near the beginning, or while he is recharging from Hyper Beam. Todd turned the page. He noticed that the chapters were sorted from oldest to youngest, even though there were only three entries. Cool, thought Todd, Rocky really did his best in this book, and it is for me. Chapter 2 William Move Name "Devil's Will." Move in order: Belly Drum, AgilityX3, Endure, Mirror Coat, Counter, Double TeamX3, KinesisX3, Lock-On, Knock Off, Hypnosis, Bite, and Crunch. The tactic of this move is to decrease your chance off hitting him, making sure that if you do, you'll be hit back, and to strengthen him and make sure he hits. Counter Tactics. Avoid, that's all you can do. Unless you stop him from using Lock-on, or hit him before it is too late. Todd turned the page. Chapter3 Foxy Move Name/Type "Determination"/Normal "Heaven's Squall"/Water "Heaven's Wrath"/Electric "Hell's Bite"/Fire "Heaven's Anger"/Psychic "Hell's Gate"/Dark "Absolute Zero"/Ice "Nature's Wrath"/Plant "Determination" AgilityX4, Attract, Barrage, Fury Attack, Constrict, Flail, Comet Punch, Bind, Fury Swipes, Double Slap, Quick Attack, Rapid Spin, Tri Attack, Vicegrip, Dizzy Punch, Headbutt, Tackle, Take Down, Fake Out, Covet, Pay Day, Pound, Scratch, Weather Ball, Swift, Cut, Body Slam, Smellingsalt, Stomp, Crush Claw, Secret Power, Slash, Façade, Secret Power, Double-Edge, Slam, Extremespeed, Mega Kick, Mega Punch, Razor Wind, Hyper Fang, Hyper Voice, Thrash, False Swipes, Hyper Beam. This moves tactics are to incapacitate you, and then hit you with everything she has got in Eevee form. Usually used as a last resort. Counter Tactics. Don't get hit. Avoid, counter, anything, but if you are hit it is over. Todd turned another page. "Heaven's Squall" Whirlpool, Water Gun, Water Pulse, Waterfall, Surf, Muddy Water, Hydro Pump, Water Spout, Hydro Cannon. The tactic of this move is to trap you or confuse you early on so she can hit you with her stronger water moves. Counter Tactics. If you avoid or counter you should be fine. Watch for her recharge at the end. Todd turned another page. "Heaven's Wrath" Rain Dance, Charge, Thunder Wave, Thundershock, Thunderpunch, Shock Wave, Thunderbolt, Zap Cannon, Thunder, and Volt Tackle. The tactic of this move is to use Rain Dance to increase most of the move's accuracy, and charge increases their power. All of the moves can paralyze you, but thunder wave is the main problem, because if you are hit, it is over for stopping her. Counter Tactics. Avoid, or counter. Some moves can't be countered, and some can't be avoided, so your need to use your head. Todd turned another page. "Hell's Bite" Sunny Day, Will-o-Wisp, Fire Spin, Ember, Heat Wave, Flame Wheel, Fire Punch, Blaze Kick, Flamethrower, Overheat, Sacred Fire, Fire Blast, Eruption, Blast Burn. The tactic of this move is to burn then trap you Counter Tactics. Todd if Foxy ever uses this on you let it hit, you absorb fire, and this is a series of fire moves. Todd turned another page. "Heaven's Anger" Imprison, Confusion, Luster Purge, Mist Ball, Extra Sensory, Psychic, Psy Wave, Hypnosis, Dream Eater, Psycho Boost. The tactic of this move is to slow, or stop, you so you can't avoid. The attacks quickly get strong and if you are hit, you will be in pain. Counter Tactics. Don't get hit by imprison, confusion, or hypnosis, they can cause status affects. The rest, dodge or counter them. Psycho boost will weaken her attack after use so wait for that to attack. Todd, once again, turned the page. "Hell's Gate" Pursuit, Flatter, Confuse Ray, Thief, Lick, Astonish, Shadow Punch, Faint Attack, Bite, Crunch, Shadow Ball, Night Shade, Hypnosis, Dream Eater. The tactic of this move is to prevent you from countering, then to decrease your chance to avoid. After you can't hit she will hit you hard. At the end she puts you to sleep, and charges her next move. Counter Tactics. Flatter and confuse ray will confuse you if they hit, so don't get hit. Don't cringe from crunch, bite, or astonish. Lick can paralyze you. Thief, she will take your sword. So avoid. You can not counter because of pursuit. Todd, once again, turned another page. "Absolute Zero" Ice Ball, Icicle Spear, Powder Snow, Icy Wind, Aurora Beam, Ice Punch, Ice Beam, Blizzard, Sheer Cold. The tactic of this move is to try to freeze you while you get hurt, and then when you're frozen, to hit you with sheer cold. Counter Tactics. Since your fire it will be hard for her to freeze you, and also she won't do much damage to you. But if you are hit by sheer cold, out. Todd turned the page. "Nature's Wrath" Cotton Spore, Grass Whistle, Leech Seed, Absorb, Razor Leaf, Petal Dance, Mega Drain, Vine Whip, Bullet Seed, Magical Leaf, Giga Drain, Leaf Blade, Sunny Day, Solar Beam, Synthesis, Frenzy Plant. The tactic of this move is to slow you down, put you to sleep, drain your hp, increase hers, and hit you hard. Counter Tactics. Use a fire attack, it will slow her down, and it will hurt her. Her moves won't hurt you much though, so you can be bold. Those not mentioned have not yet used any linked moves. P.S. Watch out for a link called "Apocalyptic 12" it is every damaging attack at once. There is almost no way to survive it. "Armageddon Final," is supposedly worse than "Apocalyptic 12," but everyone who ever knew it is recorded as dead, except for one person, but I can't figure out their name. Todd closed the book. Wow, he thought, I really need to learn how to make link moves. He put the book on his bureau drawers and walked out to see what Daemon and Cinders were playing. When he walked out of his room and into the living/playing room, he almost wished he didn't. Cinders and Daemon were playing Halo 2 on Todd's X-Box 360, on Headlong, and Cinders was butchering their language with phrases like, "I are powning you," and "Lol, you is headshotness," and other horrible phrases. "Cinders you are a freak," Daemon said, oblivious to Todd entering the room, "I mean, nobody really talks like that, and it is stupid." "Says you," Cinders retorted. "No, says, like, everyone on Terra Patrona," remarked Daemon. Daemon didn't realize that while he was arguing with Cinders, that Cinders was lining up his sniper at Daemon's Spartan's head. Pseou, was the beam rifle's report as Daemon's character dropped, and the game said "Unfrickin' believable." "Dude I is powned you," Cinders said. "Dude you cheated, and stop talking like that!" Daemon yelled getting angry. "I didn't cheat, you were busy not watching while arguing," Cinders replied smugly. "Guys! Calm down," Todd said making them jump. "It is just a game." "No it is not," Daemon said. "Yeah, the loser has to pay the winner $20, and tell one of their personal secrets," Cinders finished as he used the beam sword to assassinate Daemon's character. "Loser!" Daemon yelled. "Who is losing?" Cinders asked. Daemon just huffed with anger. "Well, I'm going to go get breakfast," Todd said. "'Kay," Daemon and Cinders said simultaneously, right as Ciders crushed Daemon using a Gauss Warthog. "Argh!" Daemon exclaimed. As Todd walked into the kitchen, Daemon continued yelling profanities and accusing Cinders of cheating somehow. Todd laughed to himself a bit at that as he walked over to the fridge. He opened the fridge, grabbed the milk, opened it, and drank some, then put it back. Todd walked over to the cupboard, grabbed some cereal, and ate it straight out of the box, and also put it back. Todd walked back into the room where Cinders and Daemon were playing and sat down to watch. The score was 64-two with Cinders in the lead. Daemon was trying to shoot Cinders with a tank, but Cinders kept avoiding the shots and getting closer. After a moment Cinders boarded the tank and started smacking it. Daemon got out, but Cinders jumped off at the same time and killed Daemon with two shots to the head by the Magnum. The next kill, Cinders threw a plasma grenade on Daemon's Warthog, destroying Daemon with it. Then Cinders splattered Daemon with a Banshee. Daemon almost killed Cinders using a Gauss turret, but Cinders got into the Warthog and drove it off the edge into the water. Cinders then used a battle rifle in a close range fire fight with Daemon and his plasma rifle. Cinders killed Daemon by clubbing him when his shields were down. "One more point," said Cinders just as there was a knock at the door. "I'll get it," said Todd. As he walked off he heard the sound of a rocket launcher and heard, "Game Over." When Todd got to the door he realized that he wouldn't get to here Daemon's secret unless Cinders told him. Todd opened the door expecting to see Foxy there, but instead he saw William, and that it was afternoon, not morning as Todd had thought. "Uh, hi William," Todd said warily. "It's okay they put off the tournament for today, and I'm just here to talk to you. Walk with me," William said. "'Kay," Todd answered as he walked out of the door and closed it, not hearing Daemon and Cinders asking, from the other room, who it was. * * * "-_--_


___-__-__---," William said. "What?" Todd asked. "Ah, so you don't understand the ancient's language, yet," William more of said than asked. "Uh I guess not," Todd replied. "Well then, let me take you to where you can learn," William said, with a devious gleam in his eye that Todd didn't catch.

  • * * About 30 minutes later they arrived at the edge of the Furnace Desert. "Uh, what are we doing here?" asked Todd. "Well about ten miles straight ahead is the tomb of the ancients, and the only place where you can learn the language, but you must go on your own," William answered. "'Kay," Todd said curiously. "Well get going," William said. Todd scampered off in the direction William had said. Todd kept running straight for 37 minute before he stopped to rest. I wonder how far I've gone he thought. He looked up, and to his surprise, just on the horizon was the ruins. Feeling new energy surge through him he took off toward them.

"William!" a voiced roared. William turned around. There running to him was Fredrick and Foxy. "Where is Todd?" Fredrick roared. "Out there," said William calmly. "What?" Fredrick and Foxy yelled at the same time. "I sent him to learn the language," William said. "The what?" Foxy asked just as Fredrick hit William. "What were you thinking he could die from the terrain, or the guardians!" Fredrick said getting angry. "Wait the who's?" asked Foxy. "The guardians," answered Fredrick and William. "And who are they?" "They are spirits of deceased Pokemon, and they are very strong." "So he could be in trouble!" "Essentially, yes," answered William. "Then I have to go help him." "No you can't," said Fredrick. "Why?" Foxy asked extremely confused. "The he has a higher chance of dying and you could die." "How could I make it more likely for him to die?" "You would distract him," said William with a fiendish look in his eyes. "What?" "Oh don't play dumb like that. You know he likes you and you like him." "So all we can do is wait?" Foxy asked changing the subject. "Yes that is all we can do," answered Fredrick. Todd slowed down as he approached the ruins. "Wow," he said in extreme awe. It is so cool he thought. He saw the entrance and headed toward it. As soon as he was a mere foot into the ruins, a stone slab fell and blocked the door. Todd jumped and turned around as it fell and was suddenly very scared. Suddenly the room lit up. Todd could see a closed door on the other side of the room. He started walking towards it but suddenly stopped. Something feels wrong, he though. A sound started, and at first Todd thought it only in his head, but after a moment he realized it was rapidly getting louder. He looked up and saw something falling right at him. He jumped back seconds before it hit and cracked the floor. The thing stood up and Todd realized he had to beat this, thing. He was about to change forms and draw his sword when he realized his sword was missing. "Crud," he said aloud. The thing turned around and he noticed that it was a Sandslash. He was about to attack when the Sandslash charged and used crush claw Todd avoided and fired ember.


Foxy, William and Fredrick had been waiting for seven hours before something finally happened. A bloodcurdling scream came from the desert. The scream was that of a tortured animal dying. "What was that!?" Foxy yelled suddenly scared. "We have to wait and see," answered Fredrick. "You know what, I'm sick of waiting. It's been seven hours, and Todd hasn't come back, and now this. I need to go find him, and nothing you can say or do will stop me, not even... " Foxy started angrily. "There he is!" said Fredrick, showing excitement for the first time Foxy had ever seen. Foxy turned around, and sure enough coming into view was Todd. He didn't look good, even from this far away. "Todd!" Foxy yelled running out to meet him. William grinned smugly. Fredrick caught that and said, "Oh you are not getting off the hook that easily William." "Oh, I think I am," and with that he vanished in a puff of smoke. "William, William, William," Fredrick said to himself. Todd saw Foxy running to him before he heard her, but the sight of her, in Jolteon form, gave him a sudden burst of energy to run towards her, and meet her half way. "What happened," she asked, putting her head behind his neck and rubbing it. "I... I... I did it," he gasped, then fell. "Todd?!" Foxy said, starting to get scared. "He doesn't look good," Fredrick said walking up behind her. "Is that blood on the bottom of your neck and muzzle?" he asked. She suddenly noticed that there was blood, and that it was Todd's. "We have got to get him to a house soon or he'll bleed to death," she suddenly said. "Well then get on," Fredrick said lifting Todd gently onto his back. Foxy jumped up on to Fredrick's back. Fredrick started beating his wings, and took off, flying towards the houses.